Ajust the PDA again with fields, they maby aren’t 100 % in place but the are a good indication. The heights of the terrain around the mainfarm stays the same, but instate of common dirt ground they are fields again.The dumpyard at the mainfarm stays removed. On request of REEREE i have bring back the fields 23, 24 and 25.
(Unfortunately you can’t choose)ĭeleted the folder from the zip file (saves 300 MB) The first one is at the lighthouse farm, once this one is full the vehicles spawn at the base farm. Tested the map and had no lag problems or so what in the previous version was a problem.įixed the floating markers and decorative equipment at the FS19_Mehrzweckhalle (triple shed)įixed the impossibility to enter the animal husbandry’s trough the gates ( because the invisible husbandry’s where still there from the GE editor)Īdded 2 spawn places to reset your vehicles ( saves you some rides if you wish) So you have replace them both in your mod folder. Both in the map folder as in the placeables folder. There are 143 fields from 0.1 ha to 235 ha of hay contracts. Few clicks and you will be able to use all extra features that were only imaginary before. I have fixed the problems with the unloading/pipe ect not showing of the new fruits.Īlso I have reduces the size of the zip file. Download the SVC Gorbany mod (European Maps) for FS22, Farming Simulator 22 on KingMods.